/*
 *   Copyright (c) 2024-2025 R3BL LLC
 *   All rights reserved.
 *
 *   Licensed under the Apache License, Version 2.0 (the "License");
 *   you may not use this file except in compliance with the License.
 *   You may obtain a copy of the License at
 *
 *   http://www.apache.org/licenses/LICENSE-2.0
 *
 *   Unless required by applicable law or agreed to in writing, software
 *   distributed under the License is distributed on an "AS IS" BASIS,
 *   WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 *   See the License for the specific language governing permissions and
 *   limitations under the License.
 */

use std::fmt::Debug;

#[derive(Debug, Copy, Clone, PartialEq, Eq, Hash)]
pub enum ZOrder {
    Normal,
    High,
    Glass,
}

impl ZOrder {
    /// Contains the priority that is used to paint the different groups of
    /// [`crate::RenderOp`] items.
    #[must_use]
    pub fn get_render_order() -> [ZOrder; 3] {
        [ZOrder::Normal, ZOrder::High, ZOrder::Glass]
    }
}

impl Default for ZOrder {
    fn default() -> Self { Self::Normal }
}
